
Abstract from the paper “Real ? or CG ? – Architecture Visualization” by Lorens Jankovic
The time has passed since architects had to draw with a circle on drawing-boards. An architect nowadays has a lot of important tasks, which he can’t solve alone. Through modernization and technology the buildings become more complex and need to be planned till the very last screw. This is not necessarily needed for visual pleasure of the people, but also for technical reasons such as statics, fire and emergency management, cost control, financing, sponsors, advertising and many more.
This work focuses only on a very small part of the whole process, that is needed in the design- and presentation stage of buildings. The function of architectural visualization will be described in the following chapters. An excerpt from the history of early illustrations and different data models. But the main focus will be some common rendering algorithms. It will be explained and afterwards some examples added and rated.
Main target of the work will be to spread some knowledge about visualization. Through my paper it should be clear how some pictures and effects, that can be seen in publications, can be achieved and reproduced. There will be no self developed or new methods for rendering algorithms, it will be a summary of existing procedures and explained with some examples.


